#User Experience
5 entries on this thread.
- 2026
- #0014
What managing cruise-ship crews taught me about building software people use
Build for the best case and your software works in the demo. Build for a tired person on bad Wi-Fi in the middle of the ocean, and you end up building something that works for everyone.
- #0013
The casting industry runs on email. It shouldn't.
Auditions are coordinated through a chaos of email threads, spreadsheets and lost attachments. It works, barely. Here is what the casting world taught us about the cost of ‘it works, barely.’
- #0008
Defaults are decisions
Most people never change a default. That makes the default the most powerful design decision you'll ever make — and the one most often left to chance. A short case for choosing them on purpose.
- #0005
Speed is a feature (and other things users never thank you for)
No one writes a five-star review because a page loaded quickly. But slowness quietly drains trust, attention and money. Speed is the feature you only notice when it is gone.
- #0004
Boring software wins
The software people love rarely dazzles them. It just works, every time, and gets out of the way. Here is why we build for boring on purpose.