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#User Experience

5 entries on this thread. 15 min reading

  1. 2026
  2. #0014

    What managing cruise-ship crews taught me about building software people use

    Build for the best case and your software works in the demo. Build for a tired person on bad Wi-Fi in the middle of the ocean, and you end up building something that works for everyone.

    Sonic Artistes1w ago · 3 min read
  3. #0013

    The casting industry runs on email. It shouldn't.

    Auditions are coordinated through a chaos of email threads, spreadsheets and lost attachments. It works, barely. Here is what the casting world taught us about the cost of ‘it works, barely.’

    Castora2w ago · 3 min read
  4. #0008

    Defaults are decisions

    Most people never change a default. That makes the default the most powerful design decision you'll ever make — and the one most often left to chance. A short case for choosing them on purpose.

    Digital Experience1mo ago · 3 min read
  5. #0005

    Speed is a feature (and other things users never thank you for)

    No one writes a five-star review because a page loaded quickly. But slowness quietly drains trust, attention and money. Speed is the feature you only notice when it is gone.

    Digital Experience1mo ago · 3 min read
  6. #0004

    Boring software wins

    The software people love rarely dazzles them. It just works, every time, and gets out of the way. Here is why we build for boring on purpose.

    Digital Experience1mo ago · 3 min read
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